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fsr3upscaler
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Implemented macros for SRV/UAV resource definitions that need to support texture arrays in HDRP
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2 years ago |
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ffx_fsr3upscaler_accumulate_pass.hlsl
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_accumulate_pass.hlsl.meta
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_autogen_reactive_pass.hlsl
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_autogen_reactive_pass.hlsl.meta
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_debug_view_pass.hlsl
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_debug_view_pass.hlsl.meta
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_luma_instability_pass.hlsl
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_luma_instability_pass.hlsl.meta
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_luma_pyramid_pass.hlsl
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_luma_pyramid_pass.hlsl.meta
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_prepare_inputs_pass.hlsl
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_prepare_inputs_pass.hlsl.meta
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_prepare_reactivity_pass.hlsl
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_prepare_reactivity_pass.hlsl.meta
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_rcas_pass.hlsl
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_rcas_pass.hlsl.meta
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_shading_change_pass.hlsl
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_shading_change_pass.hlsl.meta
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_shading_change_pyramid_pass.hlsl
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_shading_change_pyramid_pass.hlsl.meta
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First import of new FSR 3.1 shader sources. Does not compile yet.
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2 years ago |
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ffx_fsr3upscaler_tcr_autogen_pass.hlsl
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Fixes for TCR auto-gen pass
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2 years ago |
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ffx_fsr3upscaler_tcr_autogen_pass.hlsl.meta
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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fsr3upscaler.meta
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |