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FSR2 tests in Unity based on built-in render pipeline
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130 Commits
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100 MiB
C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
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FSRTestBuiltin/Assets/Scripts/Internal
History
Nico de Poel d02fc3cec1
Eliminated High Quality and Native modes again because you know what? AMD were right with their presets.
3 years ago
..
Fsr2.cs Eliminated High Quality and Native modes again because you know what? AMD were right with their presets. 3 years ago
Fsr2.cs.meta Moved some files 3 years ago
Fsr2Callbacks.cs Changed Fsr2Callbacks into an interface + base implementation 3 years ago
Fsr2Callbacks.cs.meta Moved some files 3 years ago
Fsr2Context.cs Moved some files 3 years ago
Fsr2Context.cs.meta Moved some files 3 years ago
Fsr2Pipeline.cs Moved some files 3 years ago
Fsr2Pipeline.cs.meta Moved some files 3 years ago
Fsr2Resources.cs Moved some files 3 years ago
Fsr2Resources.cs.meta Moved some files 3 years ago
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