FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel e08a8f9c22 Playing around with resetting and recreating FSR context upon resolution or quality mode change. Seems to be working quite well. 3 years ago
Assets Playing around with resetting and recreating FSR context upon resolution or quality mode change. Seems to be working quite well. 3 years ago
Packages Bits and bobs 3 years ago
ProjectSettings Bits and bobs 3 years ago
.gitignore Ignore screenshot files 3 years ago