FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel e08a8f9c22 Playing around with resetting and recreating FSR context upon resolution or quality mode change. Seems to be working quite well. 3 years ago
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SampleScene.unity Bits and bobs 3 years ago
SampleScene.unity.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago