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fsr1
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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spd
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_common_types.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_common_types.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_core.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_core.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_core_cpu.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_core_cpu.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_core_gpu_common.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_core_gpu_common.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_core_gpu_common_half.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_core_gpu_common_half.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_core_hlsl.h
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Removed empty parantheses from macro definition, as it breaks the Unity 2020.1 shader compiler.
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2 years ago |
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ffx_core_hlsl.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_core_portability.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_core_portability.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_accumulate.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_accumulate.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_callbacks_hlsl.h
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HDRP-ified input reactive and T&C masks, which is necessary to make them work inside of HDRP's current upscaling framework
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2 years ago |
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ffx_fsr3upscaler_callbacks_hlsl.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_common.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_common.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_compute_luminance_pyramid.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_compute_luminance_pyramid.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_depth_clip.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_depth_clip.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_lock.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_lock.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_postprocess_lock_status.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_postprocess_lock_status.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_rcas.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_rcas.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_reconstruct_dilated_velocity_and_previous_depth.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_reconstruct_dilated_velocity_and_previous_depth.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_reproject.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_reproject.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_resources.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_resources.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_sample.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_sample.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_tcr_autogen.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_tcr_autogen.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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ffx_fsr3upscaler_upsample.h
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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ffx_fsr3upscaler_upsample.h.meta
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Prevent Unity from treating FFX shader include headers as native plugin code.
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2 years ago |
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fsr1.meta
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |
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spd.meta
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Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets.
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2 years ago |