FSR2 tests in Unity based on built-in render pipeline
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Nico de Poel e0cfed7f99 Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
..
fsr1 Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
spd Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_common_types.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_common_types.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_core.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_core.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_core_cpu.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_core_cpu.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_core_gpu_common.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_core_gpu_common.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_core_gpu_common_half.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_core_gpu_common_half.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_core_hlsl.h Removed empty parantheses from macro definition, as it breaks the Unity 2020.1 shader compiler. 2 years ago
ffx_core_hlsl.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_core_portability.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_core_portability.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_accumulate.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_accumulate.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_callbacks_hlsl.h HDRP-ified input reactive and T&C masks, which is necessary to make them work inside of HDRP's current upscaling framework 2 years ago
ffx_fsr3upscaler_callbacks_hlsl.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_common.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_common.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_compute_luminance_pyramid.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_compute_luminance_pyramid.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_depth_clip.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_depth_clip.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_lock.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_lock.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_postprocess_lock_status.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_postprocess_lock_status.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_rcas.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_rcas.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_reconstruct_dilated_velocity_and_previous_depth.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_reconstruct_dilated_velocity_and_previous_depth.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_reproject.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_reproject.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_resources.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_resources.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_sample.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_sample.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_tcr_autogen.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_tcr_autogen.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
ffx_fsr3upscaler_upsample.h Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_upsample.h.meta Prevent Unity from treating FFX shader include headers as native plugin code. 2 years ago
fsr1.meta Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
spd.meta Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago