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FSR2 tests in Unity based on built-in render pipeline
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FSRTestBuiltin/Assets/ExampleAssets/Textures/Concrete
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Nico de Poel e887db581b
Capture opaque-only input just before the forward alpha rendering pass, so that opaque image effects like color grading don't affect the reactive mask.
3 years ago
..
Ground_Albedo.tif Added example assets 3 years ago
Ground_Albedo.tif.meta Added example assets 3 years ago
Ground_MetallicOcculusionSmoothness.tif Added example assets 3 years ago
Ground_MetallicOcculusionSmoothness.tif.meta Added example assets 3 years ago
Ground_Normal.tif Added example assets 3 years ago
Ground_Normal.tif.meta Added example assets 3 years ago
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