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8Packages/com.unity.postprocessing@3.2.2/CHANGELOG.md
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20Packages/com.unity.postprocessing@3.2.2/Documentation~/Ambient-Occlusion.md
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21Packages/com.unity.postprocessing@3.2.2/Documentation~/Anti-aliasing.md
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8Packages/com.unity.postprocessing@3.2.2/Documentation~/Auto-Exposure.md
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5Packages/com.unity.postprocessing@3.2.2/Documentation~/Bloom.md
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10Packages/com.unity.postprocessing@3.2.2/Documentation~/Chromatic-Aberration.md
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44Packages/com.unity.postprocessing@3.2.2/Documentation~/Color-Grading.md
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21Packages/com.unity.postprocessing@3.2.2/Documentation~/Debugging-Post-processing-effects.md
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4Packages/com.unity.postprocessing@3.2.2/Documentation~/Deferred-Fog.md
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2Packages/com.unity.postprocessing@3.2.2/Documentation~/Depth-of-Field.md
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10Packages/com.unity.postprocessing@3.2.2/Documentation~/Grain.md
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5Packages/com.unity.postprocessing@3.2.2/Documentation~/Lens-Distortion.md
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5Packages/com.unity.postprocessing@3.2.2/Documentation~/Motion-Blur.md
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6Packages/com.unity.postprocessing@3.2.2/Documentation~/Screen-Space-Reflections.md
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17Packages/com.unity.postprocessing@3.2.2/Documentation~/Vignette.md
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/Ppv2-Debugging-Histogram-Graph.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/Ppv2-Debugging-Light-Meter-Graph.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/Ppv2-Debugging-Vectorscope-Graph.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/Ppv2-Debugging-Waveform-Graph.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/ao-off.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/ao-on.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/auto-exposure-off.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/auto-exposure-on.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/hue-vs-hue.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/hue-vs-sat.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/lens-distortion.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/lum-vs-sat.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/no-lens-distortion.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/quickstart-1.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/quickstart-2.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/quickstart-3.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/sat-vs-sat.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/tonemapping.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/trackballs.png
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BINPackages/com.unity.postprocessing@3.2.2/Documentation~/images/yrgb-curves.png
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3Packages/com.unity.postprocessing@3.2.2/PostProcessing/Editor/Effects/AmbientOcclusionEditor.cs
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4Packages/com.unity.postprocessing@3.2.2/PostProcessing/Editor/Effects/ColorGradingEditor.cs
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6Packages/com.unity.postprocessing@3.2.2/PostProcessing/Editor/Effects/DefaultPostProcessEffectEditor.cs
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2Packages/com.unity.postprocessing@3.2.2/PostProcessing/Editor/PostProcessLayerEditor.cs
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13Packages/com.unity.postprocessing@3.2.2/PostProcessing/Editor/Tools/DefineSetter.cs
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6Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/AmbientOcclusion.cs
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7Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/ChromaticAberration.cs
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4Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/MotionBlur.cs
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74Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/MultiScaleVO.cs
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5Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs
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4Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs
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2Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessLayer.cs
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4Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessRenderContext.cs
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4Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/PostProcessVolume.cs
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18Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Utils/RuntimeUtilities.cs
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3Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Utils/TextureLerper.cs
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7Packages/com.unity.postprocessing@3.2.2/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute
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13Packages/com.unity.postprocessing@3.2.2/package.json
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@ -1,22 +1,11 @@ |
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{ |
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"name": "com.unity.postprocessing", |
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"version": "3.2.2", |
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"version": "3.3.0", |
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"displayName": "Post Processing", |
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"unity": "2019.4", |
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"unityRelease": "19f1", |
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"description": "The post-processing stack (v2) comes with a collection of effects and image filters you can apply to your cameras to improve the visuals of your games.", |
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"dependencies": { |
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"com.unity.modules.physics": "1.0.0" |
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}, |
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"upm": { |
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"changelog": "### Fixed\n- Fixed FXAA artefact when trying to preserve alpha channel output." |
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}, |
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"upmCi": { |
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"footprint": "7e33f4ab7a0086cc729e37566f9020d7d44a5fd1" |
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}, |
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"repository": { |
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"url": "https://github.com/Unity-Technologies/Graphics.git", |
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"type": "git", |
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"revision": "815ce78463c7d3006fa97cd6e8898d91cb9c3ebf" |
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} |
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} |
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