4 Commits (3fcb2cfc5796edce2f87d849d8268bcad15f8089)

Author SHA1 Message Date
Nico de Poel 8c7aeae4a7 Renamed RenderTargetView to ResourceView, which is a bit shorter to type and captures the essence well. 2 years ago
Nico de Poel 87f11b5f7c Made all RenderTargetView fields non-nullable, and introduced a special Empty value for optional fields. 2 years ago
Nico de Poel b4ddc41f1b Reworked input/output resource management using a new RenderTargetView struct, which encompasses all relevant data required to bind textures from various sources. 2 years ago
Nico de Poel 6ecfb65943 Imported FSR2 shaders and core classes 3 years ago