2 Commits (b4ddc41f1bba39f5a403739484c8c8cdbf0fd3f4)

Author SHA1 Message Date
Nico de Poel b4ddc41f1b Reworked input/output resource management using a new RenderTargetView struct, which encompasses all relevant data required to bind textures from various sources. 3 years ago
Nico de Poel 6ecfb65943 Imported FSR2 shaders and core classes 3 years ago