Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel dad922c338 Swapped Luma and MotionVector outputs on the Reconstruct & Dilate pass, which fixes another apparent alignment issue on PS5 NGGC, causing the motion vectors to break occasionally when switching scaling ratios. 10 months ago
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Materials Initial commit with clean version of PPV2 v3.2.2 3 years ago
Models Initial commit with clean version of PPV2 v3.2.2 3 years ago
Prefabs Initial commit with clean version of PPV2 v3.2.2 3 years ago
Shaders Initial commit with clean version of PPV2 v3.2.2 3 years ago
Textures Initial commit with clean version of PPV2 v3.2.2 3 years ago
Materials.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Models.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Prefabs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Shaders.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Textures.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago