Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel dad922c338 Swapped Luma and MotionVector outputs on the Reconstruct & Dilate pass, which fixes another apparent alignment issue on PS5 NGGC, causing the motion vectors to break occasionally when switching scaling ratios. 1 year ago
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Settings.json Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values 1 year ago