Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 66e3842ebf Fixed jitter being weirdly inverted, though in Isonzo the opposite is required. Strange. 10 months ago
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Asr.cs Removed the old license text from the C# source files 11 months ago
Asr.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrAssets.cs Removed the old license text from the C# source files 11 months ago
AsrAssets.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrCallbacks.cs Removed the old license text from the C# source files 11 months ago
AsrCallbacks.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrContext.cs Fixed exposure instability for a few seconds after initialization on iOS Metal, and cleared out a shader compiler warning at run-time. 10 months ago
AsrContext.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrKeywords.cs Added keywords for balanced/performance presets and GLES support 11 months ago
AsrKeywords.cs.meta Made all the ASR shader keywords global and encapsulated all of the keyword management into a separate class, which will enable and disable keywords globally based on the initialization flags and dispatch parameters. 11 months ago
AsrPass.cs Swapped Luma and MotionVector outputs on the Reconstruct & Dilate pass, which fixes another apparent alignment issue on PS5 NGGC, causing the motion vectors to break occasionally when switching scaling ratios. 10 months ago
AsrPass.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrResources.cs Removed the old license text from the C# source files 11 months ago
AsrResources.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrShaderIDs.cs Removed the old license text from the C# source files 11 months ago
AsrShaderIDs.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
ResourceView.cs Removed the old license text from the C# source files 11 months ago
ResourceView.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago