Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 0d6ba46401 Fixed input resource size to match the lower internal render resolution. At the time this code gets called, the context's width and height will have already been increased to display resolution, which are the incorrect values for this field. 3 years ago
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Fsr2.cs Imported FSR2 shaders and core classes 3 years ago
Fsr2.cs.meta Imported FSR2 shaders and core classes 3 years ago
Fsr2Callbacks.cs Imported FSR2 shaders and core classes 3 years ago
Fsr2Callbacks.cs.meta Imported FSR2 shaders and core classes 3 years ago
Fsr2Context.cs Imported FSR2 shaders and core classes 3 years ago
Fsr2Context.cs.meta Imported FSR2 shaders and core classes 3 years ago
Fsr2Pipeline.cs Imported FSR2 shaders and core classes 3 years ago
Fsr2Pipeline.cs.meta Imported FSR2 shaders and core classes 3 years ago
Fsr2Resources.cs Imported FSR2 shaders and core classes 3 years ago
Fsr2Resources.cs.meta Imported FSR2 shaders and core classes 3 years ago
Fsr2ShaderIDs.cs Imported FSR2 shaders and core classes 3 years ago
Fsr2ShaderIDs.cs.meta Imported FSR2 shaders and core classes 3 years ago