Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 0f7baf0b52 Implemented 2-pass CS dispatch 1 year ago
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Attributes Initial commit with clean version of PPV2 v3.2.2 3 years ago
Decorators Initial commit with clean version of PPV2 v3.2.2 3 years ago
Effects Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes 2 years ago
Tools Updated PPV2 code to version 3.3.0 3 years ago
Utils [PPV2] PPB-6 Disabled compute effects on WebGL and Android OpenGL (#7936) 3 years ago
Attributes.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
BaseEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
BaseEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Decorators.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
EffectListEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
EffectListEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Effects.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessDebugEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessDebugEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessEffectBaseEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessEffectBaseEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessEffectEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessEffectEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessLayerEditor.cs Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
PostProcessLayerEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessProfileEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessProfileEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessVolumeEditor.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessVolumeEditor.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Tools.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Unity.Postprocessing.Editor.asmdef Took FSR3 code and shaders out of the PPV2 package and replaced it with an FSR3 package reference 2 years ago
Unity.Postprocessing.Editor.asmdef.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Utils.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago