Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 10de723158 Added settings and UI for the new advanced configuration features 9 months ago
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FSR2Upscaler.cs Went back to the vanilla FSR 3.1.1 package code and removed all CAS and standalone reactive mask code, to make the Upscaler abstraction as clean as possible. 1 year ago
FSR2Upscaler.cs.meta Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
FSR3Upscaler.cs Added settings and UI for the new advanced configuration features 9 months ago
FSR3Upscaler.cs.meta Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
Upscaler.cs Went back to the vanilla FSR 3.1.1 package code and removed all CAS and standalone reactive mask code, to make the Upscaler abstraction as clean as possible. 1 year ago
Upscaler.cs.meta Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago