Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 14fa1bc7d2 Initial port of SGSR2 2-pass compute shaders to HLSL (untested) 1 year ago
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ConvertToLog.shader Initial commit with clean version of PPV2 v3.2.2 3 years ago
ConvertToLog.shader.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
CurveGrid.shader Initial commit with clean version of PPV2 v3.2.2 3 years ago
CurveGrid.shader.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Trackball.shader Initial commit with clean version of PPV2 v3.2.2 3 years ago
Trackball.shader.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago