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Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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50 Commits
12 Branches
0 Tags
135 MiB
C# 100%
 
Tree: 17eb3f7700
armasr
asr-console
dec2024update
fsr2
fsr3
fsr3.1
master
may2025update
multi-scaler
pssr
sgsr2_fs
stable
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FSRTestPPV2/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Shaders/Editor
History
Nico de Poel 17eb3f7700
Cleaned up the dynamic resolution feature by allowing dynamic scale to be disabled on screen-space RTs and globally disabling dynamic res only once, after upscaling.
3 years ago
..
ConvertToLog.shader Initial commit with clean version of PPV2 v3.2.2 3 years ago
ConvertToLog.shader.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
CurveGrid.shader Initial commit with clean version of PPV2 v3.2.2 3 years ago
CurveGrid.shader.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Trackball.shader Initial commit with clean version of PPV2 v3.2.2 3 years ago
Trackball.shader.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
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