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Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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28 Commits
12 Branches
0 Tags
135 MiB
C# 100%
 
Tree: 2323ae88d5
armasr
asr-console
dec2024update
fsr2
fsr3
fsr3.1
master
may2025update
multi-scaler
pssr
sgsr2_fs
stable
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FSRTestPPV2/Packages
History
Nico de Poel 2323ae88d5
Refactored opaque-only color texture to be provided as a property, instead of as a function argument. This keeps the Render() method in line with all of the other effects.
3 years ago
..
com.unity.postprocessing@3.2.2 Refactored opaque-only color texture to be provided as a property, instead of as a function argument. This keeps the Render() method in line with all of the other effects. 3 years ago
com.unity.postprocessing@3.2.2.zip Initial commit with clean version of PPV2 v3.2.2 3 years ago
manifest.json Initial commit with clean version of PPV2 v3.2.2 3 years ago
packages-lock.json Initial commit with clean version of PPV2 v3.2.2 3 years ago
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