Home Explore Help
Sign In
ndepoel
/
FSRTestPPV2
1
0
Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
Development repository for FSR2 integration into Unity Post-Processing Stack V2.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
169 Commits
12 Branches
0 Tags
135 MiB
C# 100%
 
Tree: 3293533bf9
armasr
asr-console
dec2024update
fsr2
fsr3
fsr3.1
master
may2025update
multi-scaler
pssr
sgsr2_fs
stable
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '3293533bf9'
${ noResults }
FSRTestPPV2/Assets/ExampleAssets/Textures/Concrete
History
Nico de Poel 3293533bf9
Minor: print the ASR variant to the log when creating the context, makes for easier readback of the log
10 months ago
..
Ground_Albedo.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Ground_Albedo.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Ground_MetallicOcculusionSmoothness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Ground_MetallicOcculusionSmoothness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Ground_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Ground_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Powered by Gitea Version: 1.14.1 Page: 118ms Template: 5ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil Português de Portugal polski български italiano suomi Türkçe čeština српски svenska 한국어
Licenses API Website Go1.16.3