Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 3912c66b0d Bind new locks to the accumulate shader as a regular SRV (read-only), and clear the locks buffer ahead of time instead of at the end of the accumulate shader. This simplifies the shader binding setup, as well as being "more correct" because we're using a temporary RT for the locks buffer, meaning it makes no sense to clear it for the next frame. 1 year ago
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Paint1G_Albedo.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paint1G_Albedo.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paint1G_MetallicOcculusionRoughness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paint1G_MetallicOcculusionRoughness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paint1G_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paint1G_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paint5G_AlbedoSmoothness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paint5G_AlbedoSmoothness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PaintAnimMask.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
PaintAnimMask.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PaintLabel.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
PaintLabel.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paintbrush_Albedo.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paintbrush_Albedo.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paintbrush_MetallicOcculusionSmoothness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paintbrush_MetallicOcculusionSmoothness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paintbrush_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paintbrush_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago