Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 3ab97172e6 Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values 1 year ago
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FSR2Upscaler.cs Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
FSR2Upscaler.cs.meta Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
FSR3Upscaler.cs Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
FSR3Upscaler.cs.meta Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
Upscaler.cs Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago
Upscaler.cs.meta Reworked upscaling integration to allow for multiple upscaler algorithms that can be switched on the fly. 1 year ago