Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 695c09e8ff Added a custom effect injection point right before upscaling & TAA, to be rendered at the lower internal rendering resolution. 3 years ago
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ExampleAssets Initial commit with clean version of PPV2 v3.2.2 3 years ago
Scenes Initial commit with clean version of PPV2 v3.2.2 3 years ago
ExampleAssets.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Scenes.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago