Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Motion Blur

The Motion Blur effect blurs the image in the direction of the Camera’s movement. This simulates the blur effect a real-world camera creates when it moves with the lens aperture open, or when it captures an object moving faster than the camera’s exposure time.

screenshot-motionblur

Properties

Property Function
Shutter Angle Set the angle of the rotary shutter. Larger values give longer exposure and a stronger blur effect.
Sample Count Set the value for the amount of sample points. This affects quality and performance.

Performance

Using a lower Sample Count will improve performance.

Known issues and limitations

Requirements

  • Motion vectors
  • Depth texture
  • Shader Model 3