Development repository for FSR2 integration into Unity Post-Processing Stack V2.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Nico de Poel 884ca84071 Moved unorm and globallycoherent definitions to the common cginc, rather than stuffing them somewhere in between all the types 11 months ago
..
Shaders Ported over jitter UV fixes from Snapdragon GitHub repo 1 year ago
SGSR2.cs Working SGSR2 2-pass FS implementation, bit dirty but good enough for testing. 1 year ago
SGSR2.cs.meta Added PoC SGSR2 upscaler 1 year ago
Shaders.meta Added PoC SGSR2 upscaler 1 year ago