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36 lines
1.2 KiB
36 lines
1.2 KiB
#include <libsysmodule.h>
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#include <psml/mfsr.h>
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// We need to provide an export to force the expected stub library to be generated
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__declspec (dllexport) void dummy()
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{
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if (sceSysmoduleLoadModule(SCE_SYSMODULE_PSML) != SCE_OK)
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{
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return;
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}
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sce::Psml::initMfsr(); // TODO: probably returns an error code if PSSR is not supported (0 is okay, SCE_PSML_MFSR_ERROR_ALREADY_INITIALIZED is also okay, everything else is error)
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sce::Psml::MfsrSharedResourcesInitParameters resParams;
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resParams.init();
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sce::Psml::MfsrSharedResources sharedResources;
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sce::Psml::createMfsrSharedResources(&sharedResources, &resParams); // TODO: handle error
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sce::Psml::MfsrContextInitParameters initParams;
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initParams.init();
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sce::Psml::MfsrContext context;
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sce::Psml::createMfsrContext(&context, &initParams); // TODO: handle error
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sce::Psml::DispatchMfsrParameters dispatchParams;
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dispatchParams.init(); // TOOD: get this stuff from Unity
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sce::Psml::dispatchMfsr(context, nullptr, &dispatchParams); // TODO: get command buffer pointer from Unity
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sce::Psml::releaseMfsrContext(context);
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context = nullptr;
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sce::Psml::releaseMfsrSharedResources(sharedResources);
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sharedResources = nullptr;
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}
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