Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 911ae9bb29 Removed .19f1 requirement from PPV2 package. Any Unity 2020.1 and up should be supported. 2 years ago
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Editor Took FSR3 code and shaders out of the PPV2 package and replaced it with an FSR3 package reference 2 years ago
Gizmos Initial commit with clean version of PPV2 v3.2.2 3 years ago
Runtime Took FSR3 code and shaders out of the PPV2 package and replaced it with an FSR3 package reference 2 years ago
Shaders Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes 2 years ago
Textures Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes 2 years ago
Editor.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Gizmos.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessResources.asset Updated SuperResolution effect implementation to be compatible with FSR 3.1 2 years ago
PostProcessResources.asset.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Runtime.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Shaders.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Textures.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago