Development repository for FSR2 integration into Unity Post-Processing Stack V2.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Nico de Poel a56f0742b5 Further tweaked motion vector processing, now the camera motion vectors from Unity produce an exact match with the auto-generated motion from the clip-delta matrix, in both D3D, Vulkan and OpenGL. It also makes sense with regards to the flipped Y-coordinate in screen space now. The final result looks good now too. 1 year ago
..
API Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes 2 years ago
Builtins Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes 2 years ago
Debug Initial commit with clean version of PPV2 v3.2.2 3 years ago
Editor Initial commit with clean version of PPV2 v3.2.2 3 years ago
ACES.hlsl Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes 2 years ago
ACES.hlsl.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
API.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Builtins.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Colors.hlsl Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes 2 years ago
Colors.hlsl.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Debug.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Editor.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Sampling.hlsl Initial commit with clean version of PPV2 v3.2.2 3 years ago
Sampling.hlsl.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
StdLib.hlsl Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes 2 years ago
StdLib.hlsl.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
xRLib.hlsl Initial commit with clean version of PPV2 v3.2.2 3 years ago
xRLib.hlsl.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago