Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel ac0adc168b Added definition for quality preset variants 11 months ago
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ExampleAssets Initial commit with clean version of PPV2 v3.2.2 3 years ago
Scenes Fixed an issue that would cause the wrong depth buffer to be passed to FSR when using forward rendering on newer Unity versions. 2 years ago
Scripts Additional debug output 1 year ago
ExampleAssets.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Scenes.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Scripts.meta Added motion blur to the post-process profile, along with a script to test camera movement 3 years ago