Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel c92e35ff73 Added balanced and performance preset keywords to the depth clip and accumulate passes, which seem to be the only ones that use it. Makes the Balanced variant work. Performance variant still problematic. 11 months ago
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DrywallPainted_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
DrywallPainted_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_Albedo.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_Albedo.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_AlbedoSmoothness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_AlbedoSmoothness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago