Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel cfae0072e9 Force enable FP16 shader code path, and redefine FFXM_HALF with a truthy value 10 months ago
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Settings.json Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values 1 year ago