Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel d1965ee786 Callbacks factory does not need to be static and should not be static (i.e. allow for different callbacks depending on context) 3 years ago
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ExampleAssets Initial commit with clean version of PPV2 v3.2.2 3 years ago
Scenes Don't use FSR2 when in edit mode 3 years ago
Scripts Added motion blur to the post-process profile, along with a script to test camera movement 3 years ago
ExampleAssets.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Scenes.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Scripts.meta Added motion blur to the post-process profile, along with a script to test camera movement 3 years ago