Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel d1965ee786 Callbacks factory does not need to be static and should not be static (i.e. allow for different callbacks depending on context) 3 years ago
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Documentation~ Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessing Callbacks factory does not need to be static and should not be static (i.e. allow for different callbacks depending on context) 3 years ago
Tests Initial commit with clean version of PPV2 v3.2.2 3 years ago
.signature Initial commit with clean version of PPV2 v3.2.2 3 years ago
CHANGELOG.md Initial commit with clean version of PPV2 v3.2.2 3 years ago
CHANGELOG.md.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
LICENSE.md Initial commit with clean version of PPV2 v3.2.2 3 years ago
LICENSE.md.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessing.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Tests.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
package.json Initial commit with clean version of PPV2 v3.2.2 3 years ago
package.json.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago