Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel dad922c338 Swapped Luma and MotionVector outputs on the Reconstruct & Dilate pass, which fixes another apparent alignment issue on PS5 NGGC, causing the motion vectors to break occasionally when switching scaling ratios. 10 months ago
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DrywallPainted_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
DrywallPainted_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_Albedo.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_Albedo.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_AlbedoSmoothness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_AlbedoSmoothness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Drywall_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago