Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel dad922c338 Swapped Luma and MotionVector outputs on the Reconstruct & Dilate pass, which fixes another apparent alignment issue on PS5 NGGC, causing the motion vectors to break occasionally when switching scaling ratios. 10 months ago
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LDR_LLL1_0.png Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_0.png.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_1.png Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_1.png.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_2.png Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_2.png.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_3.png Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_3.png.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_4.png Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_4.png.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_5.png Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_5.png.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_6.png Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_6.png.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_7.png Initial commit with clean version of PPV2 v3.2.2 3 years ago
LDR_LLL1_7.png.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago