Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel dd33e77b6f Reworked ASR passes to allow for blitting using fragment shaders, and got an idea of the problems yet to solve. Modified assets script and added it to the PPV2 resources. Some additional refactoring and bug fixing as well. 11 months ago
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Elastic_MetallicOcculusionSmoothness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Elastic_MetallicOcculusionSmoothness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Elastic_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Elastic_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PlasticRidges_Albedo.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
PlasticRidges_Albedo.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PlasticRidges_MetallicOcculusionSmoothness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
PlasticRidges_MetallicOcculusionSmoothness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PlasticRidges_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
PlasticRidges_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PlasticRough_Albedo.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
PlasticRough_Albedo.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
PlasticRough_MetallicOcculusionSmoothness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
PlasticRough_MetallicOcculusionSmoothness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Plastic_AlbedoSmoothness.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Plastic_AlbedoSmoothness.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Plastic_Normal.tif Initial commit with clean version of PPV2 v3.2.2 3 years ago
Plastic_Normal.tif.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago