Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel f8483414f2 Fixed exposure instability for a few seconds after initialization on iOS Metal, and cleared out a shader compiler warning at run-time. 10 months ago
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Paint1G_WAnim_Shader.shadergraph Initial commit with clean version of PPV2 v3.2.2 3 years ago
Paint1G_WAnim_Shader.shadergraph.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago