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30 lines
761 B
30 lines
761 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class InfoDisplay : MonoBehaviour
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{
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private string[] _names;
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void Start()
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{
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_names = QualitySettings.names;
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int currentQuality = QualitySettings.GetQualityLevel();
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Debug.Log($"Quality profile is currently set to: {_names[currentQuality]}");
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}
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void OnGUI()
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{
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if (_names == null)
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return;
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float scale = Screen.height / 720f;
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if (scale > Mathf.Epsilon)
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{
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GUI.matrix = Matrix4x4.Scale(new Vector3(scale, scale, scale));
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}
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int currentQuality = QualitySettings.GetQualityLevel();
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GUILayout.Label(_names[currentQuality]);
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}
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}
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