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Switched to map atlas image file generated directly by the preprocessing tool, rather than a .pcx converted by img2tim.

This one fixes the holes in the textures on pure black pixels.
unrollquadloop
Nico de Poel 3 years ago
parent
commit
35d91b1de2
  1. 2
      CMakeLists.txt
  2. BIN
      atlas-n64start.tim
  3. BIN
      atlas-start.pcx
  4. BIN
      atlas-start.tim
  5. BIN
      test.ps1bsp

2
CMakeLists.txt

@ -14,7 +14,7 @@ project(
file(GLOB _sources *.c) file(GLOB _sources *.c)
psn00bsdk_add_executable(ps1bsp STATIC ${_sources}) psn00bsdk_add_executable(ps1bsp STATIC ${_sources})
psn00bsdk_target_incbin(ps1bsp PRIVATE tim_start atlas-start.tim)
psn00bsdk_target_incbin(ps1bsp PRIVATE tim_start atlas-n64start.tim)
psn00bsdk_target_incbin(ps1bsp PRIVATE bsp_test test.ps1bsp) psn00bsdk_target_incbin(ps1bsp PRIVATE bsp_test test.ps1bsp)
psn00bsdk_add_cd_image( psn00bsdk_add_cd_image(

BIN
atlas-n64start.tim

BIN
atlas-start.pcx

BIN
atlas-start.tim

BIN
test.ps1bsp

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