10 Commits (58b2e8dc20d25f0e8d0456fc6c5e008b7e86cf41)

Author SHA1 Message Date
Nico de Poel b1e568e5c3 Added check to backface culling to see if the face is behind the camera. 3 years ago
Nico de Poel 62cfb91f1c Made some tweaks after experimenting with interlaced mode: 3 years ago
Nico de Poel 989ec0bafb Simplified toggle behavior for button inputs, and added an option to toggle texturing with the circle button. 3 years ago
Nico de Poel 6a3554511b Simplified controls, so that strafe left/right only moves on the X/Y plane, while up/down only moves along the Z axis. 3 years ago
Nico de Poel 586ee71c3c Added anamorphic 16:9 widescreen support because why the heck not? 3 years ago
Nico de Poel 1336d0b2b5 Reset background and dither flags when switching video modes. Fixes flickering background. 3 years ago
Nico de Poel 5709d4973c Adapted Select button input to switch between NTSC and PAL, which is a bit more useful at the moment. 3 years ago
Nico de Poel a80c6d490b First implementation of interlaced mode and switching display modes by pressing Select. 3 years ago
Nico de Poel 8b865cdb8a Implemented framerate-independent movement speed 3 years ago
Nico de Poel ea44f4e99c First import, with bits of code taken from the MDL viewer prototype, split up into organized units. 3 years ago