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Tools for preprocessing data files from Quake to make them suitable for use on PS1 hardware
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Nico de Poel 9f9bf49a86
Sample lightmaps to accumulate and average lighting values per vertex, then store those in the exported BSP file.
3 years ago
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analytics.js Added documentation downloaded from Lameguy64 3 years ago
banner-styles.css Added documentation downloaded from Lameguy64 3 years ago
bufferlayout.svg Added documentation downloaded from Lameguy64 3 years ago
bundle-playback.js Added documentation downloaded from Lameguy64 3 years ago
gpudiagram.svg Added documentation downloaded from Lameguy64 3 years ago
iconochive.css Added documentation downloaded from Lameguy64 3 years ago
style.css Added documentation downloaded from Lameguy64 3 years ago
vram-layout.svg Added documentation downloaded from Lameguy64 3 years ago
wombat.js Added documentation downloaded from Lameguy64 3 years ago
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