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Tools for preprocessing data files from Quake to make them suitable for use on PS1 hardware
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ps1bsptools/rectpack
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Nico de Poel ba68bc128e
Write face vertex indices to output file instead of triangle data, which takes up less space and allows the PS1 code to decide how to draw the primitives.
3 years ago
..
best_bin_finder.h First import of PS1 MDL/BSP tools project, long overdue 3 years ago
empty_space_allocators.h First import of PS1 MDL/BSP tools project, long overdue 3 years ago
empty_spaces.h First import of PS1 MDL/BSP tools project, long overdue 3 years ago
finders_interface.h First import of PS1 MDL/BSP tools project, long overdue 3 years ago
insert_and_split.h First import of PS1 MDL/BSP tools project, long overdue 3 years ago
rect_structs.h First import of PS1 MDL/BSP tools project, long overdue 3 years ago
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