Tools for preprocessing data files from Quake to make them suitable for use on PS1 hardware
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Nico de Poel f6da144c6a Padded some structs to make them 32-bit aligned 3 years ago
Docs Added documentation downloaded from Lameguy64 3 years ago
PS1MDL First import of PS1 MDL/BSP tools project, long overdue 3 years ago
rectpack First import of PS1 MDL/BSP tools project, long overdue 3 years ago
.gitignore First import of PS1 MDL/BSP tools project, long overdue 3 years ago
N64E1M1.bsp First import of PS1 MDL/BSP tools project, long overdue 3 years ago
N64E2M2.bsp First import of PS1 MDL/BSP tools project, long overdue 3 years ago
PS1BSP.sln First import of PS1 MDL/BSP tools project, long overdue 3 years ago
PS1BSP.vcxproj Reworked PS1BSP format to use dentry-style header info, and added structs for planes, nodes and leafs. 3 years ago
PS1BSP.vcxproj.filters Reworked PS1BSP format to use dentry-style header info, and added structs for planes, nodes and leafs. 3 years ago
anorms.h First import of PS1 MDL/BSP tools project, long overdue 3 years ago
bsp.h Added export of PVS data 3 years ago
main.cpp Padded some structs to make them 32-bit aligned 3 years ago
ps1bsp.h Padded some structs to make them 32-bit aligned 3 years ago
ps1types.h Reworked PS1BSP format to use dentry-style header info, and added structs for planes, nodes and leafs. 3 years ago