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Fixed non-smoothed animations not actually landing on the key frames

console
Nico de Poel 5 years ago
parent
commit
02a8e6b844
  1. 3
      Assets/Scripts/Modules/AliasModelAnimator.cs

3
Assets/Scripts/Modules/AliasModelAnimator.cs

@ -12,6 +12,7 @@ public class AliasModelAnimator : MonoBehaviour
[Range(1, 20)] [Range(1, 20)]
private float animateFps = 5f; private float animateFps = 5f;
[SerializeField]
private float frameNumber = 0; private float frameNumber = 0;
IEnumerator Start() IEnumerator Start()
@ -40,7 +41,7 @@ public class AliasModelAnimator : MonoBehaviour
else else
{ {
yield return new WaitForSeconds(1.0f / animateFps); yield return new WaitForSeconds(1.0f / animateFps);
frameNumber = (frameNumber + 1) % numFrames;
frameNumber = Mathf.Floor(frameNumber + 1) % numFrames;
} }
} }
} }

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