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#ifndef USE_LIBSDL |
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#include "quakedef.h" |
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void IN_Init(void) |
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{ |
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} |
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void IN_Shutdown(void) |
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{ |
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} |
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// oportunity for devices to stick commands on the script buffer |
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void IN_Commands(void) |
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{ |
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} |
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// mouse moved by dx and dy pixels |
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void IN_MouseMotion(int dx, int dy) |
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{ |
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} |
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// used as a callback for Sys_SendKeyEvents() by some drivers |
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void IN_SendKeyEvents(void) |
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{ |
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} |
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// do stuff if input mode (text/non-text) changes matter to the keyboard driver |
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void IN_UpdateInputMode(void) |
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{ |
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} |
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// add additional movement on top of the keyboard move cmd |
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void IN_Move(usercmd_t *cmd) |
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{ |
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} |
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// restores all button and position states to defaults |
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void IN_ClearStates(void) |
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{ |
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} |
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// called when the app becomes active |
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void IN_Activate() |
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{ |
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} |
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// called when the app becomes inactive |
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void IN_Deactivate(qboolean free_cursor) |
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{ |
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} |
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#endif // !USE_LIBSDL |