@ -94,8 +94,6 @@ static void ClearAllStates (void);
static void GL_Init (void);
static void GL_SetupState (void); //johnfitz
viddef_t vid; // global video state
modestate_t modestate = MS_UNINIT;
qboolean scr_skipupdate;
qboolean gl_mtexable = false;
@ -47,7 +47,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#endif
qboolean isDedicated;
qboolean Win95, Win95old, WinNT, WinVista;
cvar_t sys_throttle = {"sys_throttle", "0.02", CVAR_ARCHIVE};
@ -3,6 +3,9 @@
#include "../Quake/quakedef.h"
#include "../Quake/gl_model.h"
typedef struct unity_glcalls_s
{
void *target;
@ -2,6 +2,8 @@
typedef struct unity_syscalls_s
@ -25,6 +25,9 @@ UNIQUAKE_API void UniQuake_Init(quakeparms_t *parms, const unity_syscalls_t *sys
parms->argc = com_argc;
parms->argv = com_argv;
// UniQuake won't support dedicated servers at all
isDedicated = false;
#ifdef USE_LIBSDL
Sys_InitSDL();