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Allow game and viewmodel layers to be specified at the level of each UniQuake instance. This will allow multiple instances of the game to run side-by-side with each their own rendering layers.
console
Allow game and viewmodel layers to be specified at the level of each UniQuake instance. This will allow multiple instances of the game to run side-by-side with each their own rendering layers.
console
5 changed files with 18 additions and 11 deletions
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6Assets/Scripts/Bootstrap.cs
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9Assets/Scripts/Game/Entity.cs
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8Assets/Scripts/Game/GameState.cs
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2Assets/Scripts/Layers.cs
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4Assets/Scripts/UniQuake.cs
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