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Enabled incremental GC to get rid of some occasional stutters in the editor

master
Nico de Poel 2 years ago
parent
commit
d56f00f882
  1. 75
      ProjectSettings/ProjectSettings.asset

75
ProjectSettings/ProjectSettings.asset

@ -3,7 +3,7 @@
--- !u!129 &1
PlayerSettings:
m_ObjectHideFlags: 0
serializedVersion: 23
serializedVersion: 26
productGUID: 0e4b390fda9a46e48a2866abe81989a3
AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0
@ -48,14 +48,15 @@ PlayerSettings:
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
m_ActiveColorSpace: 0
m_SpriteBatchVertexThreshold: 300
m_MTRendering: 1
mipStripping: 0
numberOfMipsStripped: 0
numberOfMipsStrippedPerMipmapLimitGroup: {}
m_StackTraceTypes: 010000000100000001000000010000000100000001000000
iosShowActivityIndicatorOnLoading: -1
androidShowActivityIndicatorOnLoading: -1
iosUseCustomAppBackgroundBehavior: 0
iosAllowHTTPDownload: 1
allowedAutorotateToPortrait: 1
allowedAutorotateToPortraitUpsideDown: 1
allowedAutorotateToLandscapeRight: 1
@ -119,8 +120,11 @@ PlayerSettings:
switchNVNShaderPoolsGranularity: 33554432
switchNVNDefaultPoolsGranularity: 16777216
switchNVNOtherPoolsGranularity: 16777216
switchGpuScratchPoolGranularity: 2097152
switchAllowGpuScratchShrinking: 0
switchNVNMaxPublicTextureIDCount: 0
switchNVNMaxPublicSamplerIDCount: 0
switchNVNGraphicsFirmwareMemory: 32
stadiaPresentMode: 0
stadiaTargetFramerate: 0
vulkanNumSwapchainBuffers: 3
@ -128,12 +132,7 @@ PlayerSettings:
vulkanEnablePreTransform: 0
vulkanEnableLateAcquireNextImage: 0
vulkanEnableCommandBufferRecycling: 1
m_SupportedAspectRatios:
4:3: 1
5:4: 1
16:10: 1
16:9: 1
Others: 1
loadStoreDebugModeEnabled: 0
bundleVersion: 0.1
preloadedAssets:
- {fileID: 0}
@ -150,7 +149,7 @@ PlayerSettings:
enableFrameTimingStats: 0
enableOpenGLProfilerGPURecorders: 1
useHDRDisplay: 0
D3DHDRBitDepth: 0
hdrBitDepth: 0
m_ColorGamuts: 00000000
targetPixelDensity: 30
resolutionScalingMode: 0
@ -161,6 +160,7 @@ PlayerSettings:
Standalone: com.Skullsoft.UniQuake
buildNumber:
Standalone: 0
VisionOS: 0
iPhone: 0
tvOS: 0
overrideDefaultApplicationIdentifier: 1
@ -178,12 +178,15 @@ PlayerSettings:
APKExpansionFiles: 0
keepLoadedShadersAlive: 0
StripUnusedMeshComponents: 1
strictShaderVariantMatching: 0
VertexChannelCompressionMask: 4054
iPhoneSdkVersion: 988
iOSTargetOSVersionString: 11.0
iOSTargetOSVersionString: 12.0
tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 11.0
tvOSTargetOSVersionString: 12.0
VisionOSSdkVersion: 0
VisionOSTargetOSVersionString: 1.0
uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1
@ -231,8 +234,10 @@ PlayerSettings:
appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID:
tvOSManualSigningProvisioningProfileID:
VisionOSManualSigningProvisioningProfileID:
iOSManualSigningProvisioningProfileType: 0
tvOSManualSigningProvisioningProfileType: 0
VisionOSManualSigningProvisioningProfileType: 0
appleEnableAutomaticSigning: 0
iOSRequireARKit: 0
iOSAutomaticallyDetectAndAddCapabilities: 1
@ -247,6 +252,7 @@ PlayerSettings:
useCustomLauncherGradleManifest: 0
useCustomBaseGradleTemplate: 0
useCustomGradlePropertiesTemplate: 0
useCustomGradleSettingsTemplate: 0
useCustomProguardFile: 0
AndroidTargetArchitectures: 1
AndroidTargetDevices: 0
@ -254,6 +260,7 @@ PlayerSettings:
androidSplashScreen: {fileID: 0}
AndroidKeystoreName:
AndroidKeyaliasName:
AndroidEnableArmv9SecurityFeatures: 0
AndroidBuildApkPerCpuArchitecture: 0
AndroidTVCompatibility: 0
AndroidIsGame: 1
@ -267,7 +274,6 @@ PlayerSettings:
banner: {fileID: 0}
androidGamepadSupportLevel: 0
chromeosInputEmulation: 1
AndroidMinifyWithR8: 0
AndroidMinifyRelease: 0
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
@ -359,7 +365,9 @@ PlayerSettings:
iPhone: 1
tvOS: 1
m_BuildTargetGroupLightmapEncodingQuality: []
m_BuildTargetGroupHDRCubemapEncodingQuality: []
m_BuildTargetGroupLightmapSettings: []
m_BuildTargetGroupLoadStoreDebugModeSettings: []
m_BuildTargetNormalMapEncoding: []
m_BuildTargetDefaultTextureCompressionFormat: []
playModeTestRunnerEnabled: 0
@ -372,6 +380,7 @@ PlayerSettings:
locationUsageDescription:
microphoneUsageDescription:
bluetoothUsageDescription:
macOSTargetOSVersion: 10.13.0
switchNMETAOverride:
switchNetLibKey:
switchSocketMemoryPoolSize: 6144
@ -383,6 +392,7 @@ PlayerSettings:
switchLTOSetting: 0
switchApplicationID: 0x01004b9000490000
switchNSODependencies:
switchCompilerFlags:
switchTitleNames_0:
switchTitleNames_1:
switchTitleNames_2:
@ -456,7 +466,6 @@ PlayerSettings:
switchReleaseVersion: 0
switchDisplayVersion: 1.0.0
switchStartupUserAccount: 0
switchTouchScreenUsage: 0
switchSupportedLanguagesMask: 0
switchLogoType: 0
switchApplicationErrorCodeCategory:
@ -498,6 +507,7 @@ PlayerSettings:
switchNativeFsCacheSize: 32
switchIsHoldTypeHorizontal: 0
switchSupportedNpadCount: 8
switchEnableTouchScreen: 1
switchSocketConfigEnabled: 0
switchTcpInitialSendBufferSize: 32
switchTcpInitialReceiveBufferSize: 64
@ -610,6 +620,7 @@ PlayerSettings:
webGLMemorySize: 16
webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0
webGLShowDiagnostics: 0
webGLDataCaching: 1
webGLDebugSymbols: 0
webGLEmscriptenArgs:
@ -622,23 +633,41 @@ PlayerSettings:
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLDecompressionFallback: 0
webGLInitialMemorySize: 32
webGLMaximumMemorySize: 2048
webGLMemoryGrowthMode: 2
webGLMemoryLinearGrowthStep: 16
webGLMemoryGeometricGrowthStep: 0.2
webGLMemoryGeometricGrowthCap: 96
webGLPowerPreference: 2
scriptingDefineSymbols: {}
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend: {}
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
il2cppCodeGeneration: {}
managedStrippingLevel:
EmbeddedLinux: 1
GameCoreScarlett: 1
GameCoreXboxOne: 1
Nintendo Switch: 1
PS4: 1
PS5: 1
QNX: 1
Stadia: 1
VisionOS: 1
WebGL: 1
Windows Store Apps: 1
XboxOne: 1
iPhone: 1
tvOS: 1
incrementalIl2cppBuild: {}
suppressCommonWarnings: 1
allowUnsafeCode: 1
useDeterministicCompilation: 1
enableRoslynAnalyzers: 1
selectedPlatform: 0
additionalIl2CppArgs:
scriptingRuntimeVersion: 1
gcIncremental: 0
assemblyVersionValidation: 1
gcIncremental: 1
gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform: {}
m_RenderingPath: 1
@ -712,6 +741,11 @@ PlayerSettings:
luminVersion:
m_VersionCode: 1
m_VersionName:
hmiPlayerDataPath:
hmiForceSRGBBlit: 1
embeddedLinuxEnableGamepadInput: 1
hmiLogStartupTiming: 0
hmiCpuConfiguration:
apiCompatibilityLevel: 6
activeInputHandler: 1
windowsGamepadBackendHint: 0
@ -722,6 +756,7 @@ PlayerSettings:
organizationId:
cloudEnabled: 0
legacyClampBlendShapeWeights: 0
playerDataPath:
forceSRGBBlit: 1
hmiLoadingImage: {fileID: 0}
platformRequiresReadableAssets: 0
virtualTexturingSupportEnabled: 0
insecureHttpOption: 0
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