Browse Source

Bumped heap space to 256 MB since we'll need to go there sooner or later anyway

readme
Nico de Poel 5 years ago
parent
commit
e37d6f0a78
  1. 2
      Assets/Scripts/UniQuake.cs

2
Assets/Scripts/UniQuake.cs

@ -5,7 +5,7 @@ using UnityEngine;
public partial class UniQuake: MonoBehaviour
{
private const int DefaultMemSize = 0x8000000; // 128 MB of heap space
private const int DefaultMemSize = 0x10000000; // 256 MB of heap space
public int memorySize = DefaultMemSize;

Loading…
Cancel
Save