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Copy PDB files to Plugins directory for Xbox release builds as well

console
Nico de Poel 4 years ago
parent
commit
e97fe69e82
  1. 6
      engine/Windows/VisualStudio/uniquake.vcxproj

6
engine/Windows/VisualStudio/uniquake.vcxproj

@ -728,7 +728,8 @@ copy "$(TargetDir)$(TargetName).pdb" $(SolutionDir)..\..\..\Assets\Plugins\gamec
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<PostBuildEvent>
<Command>copy "$(TargetDir)$(TargetName).dll" $(SolutionDir)..\..\..\Assets\Plugins\gamecore\xboxone\uniquake.dll</Command>
<Command>copy "$(TargetDir)$(TargetName).dll" $(SolutionDir)..\..\..\Assets\Plugins\gamecore\xboxone\uniquake.dll
copy "$(TargetDir)$(TargetName).pdb" $(SolutionDir)..\..\..\Assets\Plugins\gamecore\xboxone\uniquake.pdb</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
@ -755,7 +756,8 @@ copy "$(TargetDir)$(TargetName).pdb" $(SolutionDir)..\..\..\Assets\Plugins\gamec
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<PostBuildEvent>
<Command>copy "$(TargetDir)$(TargetName).dll" $(SolutionDir)..\..\..\Assets\Plugins\gamecore\scarlett\uniquake.dll</Command>
<Command>copy "$(TargetDir)$(TargetName).dll" $(SolutionDir)..\..\..\Assets\Plugins\gamecore\scarlett\uniquake.dll
copy "$(TargetDir)$(TargetName).pdb" $(SolutionDir)..\..\..\Assets\Plugins\gamecore\scarlett\uniquake.pdb</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">

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