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Use custom exceptions to stop control flow in the Quake engine on Error and Quit, and shut down the engine. Doesn't work quite as intended yet (Quit will terminate the entire Unity application for some reason, instead of just Quake) but it's a step in the right direction.
console
Use custom exceptions to stop control flow in the Quake engine on Error and Quit, and shut down the engine. Doesn't work quite as intended yet (Quit will terminate the entire Unity application for some reason, instead of just Quake) but it's a step in the right direction.
console
4 changed files with 73 additions and 8 deletions
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9Assets/Scripts/SysCalls.cs
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66Assets/Scripts/UniQuake.cs
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1engine/projects/uniquake/sys_uniquake.c
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5engine/projects/uniquake/uniquake.c
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